I go way back to the Zone myself...
Permit me to 'over-simplify' my thoughts on the matter -
There were the larger sites (Zone, Yahoo, & Pogo as
examples) that attracted huge numbers of players BECAUSE they offered a wide
variety of popular games and then there were the existing, and
'just-starting-up', game sites that offered a greatly reduced variety of popular
games.
Mostly, it was a matter of Player Loyalty to their particular
site... chosen because of the games offered, number of people 'available' to
play, any other features / enhancements offered, and the ability to chat with /
message other players... which seemed to be a higher-ranked feature.
Loyalty to the Zone's Classic format has got to be
unquestioned... if the Zone didn't abandon its followers, they'd all still be
there FIRST ! ... despite all the improvements / enhancements that could have
been made with a bit of effort. Most games were played within 4 areas of the
Zone - a social / 'play with others', a competitive / 'rated rooms', a
Tournaments / Events area, and a 'play against computers / robots' area...
perhaps used when players wanted to minimize contact with others. All game
rules, and bots play, followed the standard rules; except that there were a few
Hearts JOD rooms that incorporated the Jack of Diamonds scoring variation.
Beyond that, players wishing to play any Spades Alternate games could use either
the regular rooms or Mirrors - Suicide rooms, agreeing on the format or number
of hands among themselves... and getting substitute players as necessary (bots
WEREN'T capable of playing the Alts games) !
Leagues, even some informal 'social groups' (thinking of the
Basement Gang), spent a great amount of time "trying out" various sites and
discussing their features, draw-backs, even what the sites were 'promising'
quite openly (in the lobbies / forums). Ultimately, many league chose inadequate
sites to 'move-to', some even resorted to the Voting Booth to let their members
have a voice in the decision... although often fewer than 10% even bothered
voting !
Practically all the players found 'things' they hated and
wouldn't tolerate with every site they tried... THAT was the thing that really split em up & scattered them around !
Then, around Feb 2009 the Sierra.Hoyle site 'shut-down'
(licensing agreement with Hoyle wasn't renewed)... déjà vu all over again, just
rather interesting which site their Spades players seemed to gravitate to... and
their players were trying several of the then existing sites.
League loyalties were changing in the early 2000's... players
left, and many later returned, because they remained at the same site... since
2006, the people really anxious for games simply are playing at multiple sites
(more so than in the past), so today, the leagues are competing against other
sites as well as with leagues at their own site !
I'm as 'guilty' as anyone... I'm playing at a minimum of 8 game
sites... probably 3 on a daily basis, for the variety of games and other
players available those sites offer... some of the others a few times a week or
per month... and a couple sites may not see me for months. Self-imposed
limitations... just 4 Spades leagues, 2 leagues at each of 2 game sites... and
since 2 of those leagues just merged, have considered 'giving-up' with leagues
there and trying to spend more time with my GP leagues. One big 'issue' that
causes my hesitation is what I perceive as great inadequacies with the new ver
2.0 and similar 'complaints' I've heard from other players... both in social
& league rooms.
I'd completely agree... the logical thing to do would be for the
leagues to all organize into 3 distinct leagues - a Regular Spades Teams
league, an Alternates Spades Teams league, and maybe a Singles Spades league
(hoping the site would develop a REAL Individual (4 player 'cut-throat', NOT
partnership) Spades game. Everyone start 'fresh & equal'; after which the
old leagues could be dissolved !
Biggest hurdle to overcome is finding the most qualified to
serve as HA and Senior Admins of each league... assisted by other Admin
Assistants, Room Helpers, Room Greeters, whatever tasks necessary... kind of a
'training ground' for possible advancement. Decisions about a Rated or
Non-Rated room; the frequency of any league tourneys would be whatever the
players want and will support. Maybe something new / different I'd encourage
would be a "Non-voting HA" and an odd number of voting Admins... be a 'leader',
participate in debate, assume the role of a Devil's Advocate to ensure both
sides are considered equally, get the others in some agreement / compromise that
doesn't necessarily mirror you're exact expectations.
There's gotta be something I'm 'missing' that makes it so
difficult to comprehend the need for leagues in the first place... first the
players seem to want a smaller group to play and interact with... but then they
complain that there aren't enough active players to get a game going (as quickly
as they desire)... IS it a "have your cake and eat it, too" situation ???